Centaur
Highly mobile skirmishers who can shoot while moving.
Pick one of the following conditions:
Place down a “hold location” token. Any friendly units within REACH of that “Hold Location” token has an additional defense of 1. (This rule has no effect when a unit is a target of a blocked shot)
Your Blocked DEF is increased by 1 if the targeted friendly unit is within 2 of a hex that is providing BLOCKING.
A unit may ignore BLOCKING terrain for one shooting attack made during this activation.
This unit may perform the Retreat action for 1 ALP instead of 2 during this activation.
A unit may ignore BLOCKING terrain for one shooting attack made during this activation.
This unit may perform the Retreat action for 1 ALP instead of 2 during this activation.
Use when performing a normal move action. The Centaur can move in and out of REACH of enemy units. For each unit it passes within reach of, deal D3 + 2 damage to them.